Laaang
November 11, 2021, 11:18pm
1
A collection of keyboard shortcuts that I’ve learned and should probably remember if I take a break from Blender and then get back to it at some point.
Basics
Shortcut
Action
Shift + A
Add object/node
G
Move
S
Scale
S + Shift X/Y/Z
Scale in every axis except the one selected after shift is held down e.g x & y but not z
R
Rotate
R + X/Y/Z
Rotate along global axis
R + XX/YY/ZZ
Rotate along local axis
R + MiddleM Axis
Rotate along axis that you are hovering over with middle mouse button clicked
R + Ctrl
Snap to increments of 5
Shift (hold)
Precise movement
Shift + D
Duplicate
Alt + D
Duplicate linked
H
Hide
Alt + H
Unhide all
Shift + H
Hide all except selected
Middle Mouse
Orbit around center (rotate around center)
Shift + MiddleM
Pan
P
If nodes are selected, duplicate then press P to make the duplicated nodes an own object
Alt + Left Click
Select a whole edge loop in edit mode
Shift + Right Click
Move 3D cursor
Shift + C
Reset 3D cursor to center
Ctrl + P
Make all selected objects a parent of the last selected object. Choose (Keep Transform).
Ctrl + A
Apply e.g. Scale, so that for example UV Maps aren’t stretched
L
Select everything that is connected to the “island” that the mouse is hovering over
Alt + G
Move the two selecte objects to the exact same place (useful for baking normals for example
Window Shortcuts
Shortcut
Action
N
Properties bar
NumPad 7
Top view
NumPad 1
Front view
NumPad 3
Right view
Ctrl + NumPad 3
Left view
Alt + Middle Mou
Hold alt and drag middle mouse toward an axis, Blender will show corresponding view
NumPad .
Center selected
Home
Show all non-hidden objects
General Selections
Shortcut
Action
A
Select all
Alt + A OR Double press A
Deselect all
Ctrl + i
Invert selection
Shift + L
Select linked
Shift + G
Select similar
Object Navigation
Shortcut
Action
Tab
Edit OR Object mode toggle
Ctrl + M then X/Y/Z
Mirror
Ctrl + J
Join selected objects
Ctrl + A
Apply location / scale / rotation
Shift + C
Center 3D cursor
M
Move active object to collection
Modeling
Shortcut
Action
E
Extrude
i
Inset
Ctrl + B
Bevel
Ctrl + Shift + B
Bevel vertices
Ctrl + R
Loopcut
G,G
Vertex/Edge Slide
K
Knife
F
Fill face
Alt + M
Merge
Shift + N
Recalculate normals
Ctrl + Shift + N
Invert normals
O
Proportional editing on/off
Select edges + F
Create a new face between two edges
Select faces + F3 + “Bridge”
Create a beautiful bridge of faces between the two faces
Select vertices + Shift + E
Adds a crease (ridge, Falte, Knitterfalte)
Shift + N
Recalculate normals for selected faces
K
Knive Tool
C
If you’re using the knive tool, this will restrain the angle to 45°
Sculpting
Shortcut
Action
F
Change size of your brush
Shift + F
Change strength of brush
Ctrl + Click
Switch between add/subtract
Texture Painting
Shortcut
Action
X
Flip colors to previous color
Shading
Shortcut
Action
Ctrl + Shift + LeftClick
Leftclick on a renderer node output will show the output directly on your model. (only works if the addon “Node: Node Wrangler” is turned on)
UV Editing
Shortcut
Action
Ctrl + E
Opens context menu in which you can choose “Mark Seam” if an edge is selected
U
Open context menu in which you can choose “Unwrap”
Animation
Shortcut
Action
i
Set keyframe at currente slider position (choose Location & Rotation)